![]() ![]() So if you happen to find a good bow/xbow, you can use this to great effect instead of a melee weapon.ĭruids can still block while in were-form. Were-druids can use ranged weapons as melee-weapons. This is more important in PvP than it is in PvM. ![]() It will allow you to land hits faster, sometimes even before the enemy can hit you. Range is important! If you can choose between a weapon with big range over a similar one with smaller range, pick the larger range. You could also have such a weapon on your weapon-switch, to deal with the physical-immunes. A weapon that deals large amounts of elemental damage is really useful in these situations. In Hell difficulty, you'll encounter lots of physical immune monsters. And Open Wounds will help a ton at later stages, where it nullifies the monsters health regeneration. The Deadly/Critical Strike is a chance to double your damage. The first being the most important of all, as it works similar to the sorceress Static field by reducing the health of a monster by a certain percentage (1/4) on a single hit. Look for weapons (and other gear) with Crushing Blow, Deadly Strike/Critical Strike and Open Wounds. That being said, there are several things you should consider when choosing a good weapon for the were-druid: Luckily, the Werewolf already gains a boost to attack speed, so it's really easy to reach the fastest attack speed with a lot of weapon-types. There's this handy calculator that let's you calculate the required break-points easily. If you're playing Werewolf, you should try to reach the fastest possible attack-speed. ![]()
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